Title: Unreal Engine 5 Bootcamp (Beginners +)
Facilitator: Escape Studios UK (Hussin Khan, Dominic Maher, Shaun Foster)
Dates: Monday October 3rd – Friday October 14th
Duration: 10.00am – 5.00pm (most classes a.m. 2 x pm) project work p.m
Venue: Remote/Online
Max Participants: 25
Cost: FREE (to qualifying candidates)
Unreal Engine enables game developers and creators across industries to realize next-generation real-time 3D content and experiences with greater freedom, fidelity, and flexibility than ever before. UE5 is arguably the world’s most open and advanced real-time 3D creation tool.
Leverage game-changing fidelity
Build bigger worlds
Animate and model in context
- Games
- Film & Television
- Architecture
- Automotive Design
- Broadcast & Live Events
- Simulation & more
This Fundamentals of Unreal Engine 5 Bootcamp is designed for trainees who have some knowledge of 3D space whether used for animation, image manipulation or CAD for example, but may have little or no knowledge of Unreal Engine.
The Bootcamp will take place over 2 weeks, with tutor led classes in the morning and projects set for the afternoon, culminating in a student showcase on the last day.
By the end of the two weeks, trainees will have a good grasp of Unreal Engine and should be proficient in its use in a work placement environment.
This Bootcamp is not suitable for seasoned users of Unreal Engine.
If you are a seasoned, professional operator, see UE5 Workshop
- DAY 01 – Monday 3rd October
Intro to Unreal Engine 5
Intro to Launcher, UE5 UI, Navigating, Manipulating objects
Importing Objects
Importing from DCC and using Datasmith
- DAY 02 – Tuesday 4th October
Static Meshes
Collisions, Lightmaps and LOD
- *SCHEDULE CHANGE – DAY 03 (2-5pm) – Wednesday 5th October
Materials
Creating master materials and instances
- *SCHEDULE CHANGE – DAY 04 (2-5pm) – Thursday 6th October
Lighting
Types of Lights, Light Baking vs Lumen
- DAY 05 – Friday 7th October
Lighting Pt 2
Indoor and Outdoor lighting & Reflections
- DAY 06 – Monday 10th October
Quixel Megascans & Nanite
Megascans & micropolygon geometry
- DAY 07 – Tuesday 11th October
Sequencer & Animation
Sequencer & creating basic animations
- DAY 08 – Wednesday 12th October
Motion Design in Sequencer
Create real-time 3D motion graphics
- DAY 09 – Thursday 13th October
Particle Effects in Niagara
Basics of Niagara - DAY 10 – Friday 14th October
Project delivery and showcase
Review student projects/Panel Feedback & Advice
Unemployed individuals or recent graduates who wish to upskill, cross skill or reskill.
Trainees are not required to have previous Unreal Engine experience but some Animation / 3D / graphics experience is necessary to keep up with the workshops.
Places are limited and in demand, so it is important you qualify under the above criteria.
Work placements may be available upon completion.
Remote
Indicate on your application if you require remote access to a workstation.
Local
Recommended System Requirements
- Windows 10 64-bit, quad-core Intel or AMD, 2.5 GHz or faster, 8 GB RAM
- macOS Big Sur, quad-core Intel, 2.5 GHz or faster, 8 GB RAM
- Linux Ubuntu 18.04, quad-core Intel or AMD, 2.5 GHz or faster, 32 GB RAMPlus
- Stable Internet Connection
- Dual Monitor Set Up (Preferable)
- Mic
Please Fill Out The Application Form Here.
Application Closing Date: Friday 16th September COB.
IMPORTANT: Places are open to Republic of Ireland based participants only. Persons outside of the ROI do not qualify.
For further information, please email manager@immersivetechnologiesskillnet.ie
For any technical issues when applying on the website please contact Jessica Bressan: jessb@imts.ie
- Unreal Engine 5 Bootcamp
3rd October 2022 - 14th October 2022
9:00 am - 5:00 pm
Venue Remote