Trainer: Escape Studios UK
Course: Unreal Engine – Introduction to Materials
Date: Monday February 22nd and Wednesday February 24th
Duration: 7pm-10pm (3hrs) both days
Cost: €160 (normally €230)
In this course – the first session will be introducing the short course with a view of the project files and an explanation of the content that will be covered. The 2nd session will look to finish off the scene with animated materials and a little interaction. We’ll take a look at some of the more advanced nodes to create our VFX materials.
- Introduction to Unreal’s Material pipeline
- First look at Unreal’s powerful material editor
- Introduction to PBR texturing
- Metal/Rough workflow
- General rules
- Creating a Master material with exposed parameters
- Creating a tiling master material to begin texturing our scenes
- Creating a Deffered decals material
- Build a decals material to add unique details and interest to our environment
- Creating translucent materials
- Build a glass material for our screen
- View shader costs
- Masking materials and blending together
- Using Lerp nodes and masks
- Creating animated materials
- Creating animated materials with panners
- Using emissive
- Creating dynamic materials which players can interact with through blueprints
- Quick view into blueprints and create a dynamic blueprint actor
- Creating and using Material functions
Trainer Profile: Juriaan Van Linschoten
Juriaan is a digital artist and also one of our associate tutors. He studied a Digital Arts degree at the University of Kent and then studied a Masters in Game Art with us in 2016. He then worked as a Studio Assistant for 10 months before joining us as an associate tutor for our game art courses.
He has worked on a VR project for Hobs 3D which has travelled around Europe to be displayed on Airshows. He also worked on a collaborative project developed alongside Patrick Morgan, Jonothan McFall, Simon Fenton, Phil Meredith and Pol Escale that was hosted in the Victoria and Albert museum in December 2018.
Beginner To Intermediate: It is advised that participants have some 3D experience but not necessary. A basic knowledge of Unreal Engine is also advisable to get the most from the class but not a pre-requisite.
This course is taught in English and you will need access to a computer to join the online classes.
You will need a microphone and speakers/headphones in order to participate in the Zoom virtual classroom, and a stable Internet connection to support both the Zoom meeting and the Parsec remote workstation connection.
We recommend using a separate mouse and European/UK Keyboard Layout. A second monitor would be helpful but not necessary.
Please register through the link below by 12pm on Thursday February 18th 2020.
A payment request will follow once registration is successful.
Please note that places are limited and are open to Irish registered SMEs or self-employed/sole traders only.
For further information, please email email@example.com
For technical issue with applying on the website please contact firstname.lastname@example.org
- 20.02.2021 Introduction to Lighting
22nd February 2021 - 24th February 2021
7:00 pm - 10:00 pm