15.11.21 VR Storytelling, Design and Creation tools

Immersive Technologies Skillnet Hologram wearing Virtual Reality Headset

VR Storytelling, Design and Creation Tools – An Introduction to Virtual Reality

Facilitators: Camille Donegan, Cordula Hansen and Ciara Del Grosso Bates

Dates:  Monday, November 15th, 22nd, 29th

Duration: 7pm – 9pm

Venue: Online

Cost to Immersive Technologies Skillnet Members: €90 (all 3 events included)

How To Become an IMTSkillnet Member: Participate in a Workshop, Course or Event!

Camille Donegan, Cordula Hansen and Ciara Del Grosso Bates have worked on several VR projects together, both passive and interactive, for clients from a variety of sectors. Their work covers a wide range of use cases from marketing to training. Their individual backgrounds and disciplines provide unique but aligned perspective on the design, making and storytelling of VR.

Course Content:

Workshop #1 – Introduction to VR Storytelling with Camille Donegan – VR Producer

Camille will introduce the unique characteristics of VR Storytelling which will include:

● 360 video v game engine stories/worlds
● Linear v Non linear storytelling
● Character driven v world driven storytelling
● How the film and theatre industries are embracing immersive storytelling
● Fundamental principles of design in VR to ensure user comfort
● Guiding viewers attention in a 360 experience

Session is 1.5 hrs with an additional 30 mins at the end for Q&A

Workshop #2 – Introduction to Design and Ideation for VR with Cordula Hansen – VR UX Designer

Cordula will introduce concepts specific for design and ideation for VR including:

UX for VR/AR – principles and methods
● Spatial design
● Passive or interactive experience – how to decide?

VR-specific UX considerations
● Hardware and ergonomics
● Content and narrative
● Motion and locomotion

UX Design process – parallels and differences to creative/film processes
● User research, stakeholders and personas
● Storyboarding and narrative design

Prototyping for and in VR – tools and methods
● Levels of fidelity – saving time and resources
● Deciding on suitable tools

Your ideas: Where to start, what to consider.

Session is 1.5 hrs with an additional 30 mins at the end for Q&A

Workshop #3 – Introduction to Creation tools for VR with Ciara del Grosso Bates

Ciara will bring participants through a wide variety of creative tools for VR:

Platforms and Tools
● Overview of game engines Unity / Unreal
● No-code platforms like Altspace, Engage.
● Types of experience and interactivity from video (passive) to gaze interaction, to hand tracking (show samples of each)
● Clear priorities to dictate the platform (multi-user, live, multimedia content)
● Complementary tools – eg Quill / Tiltbrush / sketchfab / webvr
● Using plugins
● Table of different platform limitations: What can you currently do in VR, and which
platforms support it (hand tracking? Multi-user? Avatars? etc)

● Live rendering/ pre rendering
● Visual effects and lighting – different limitations depending on platform.
● Optimisation and testing from the start

Live work
● Hardware
● Connectivity – does it need to be online?

Case studies
● World Building in Altspace – Carlow Arts
● DLL – mobile VR app (gaze triggers) / marketing videos

Session is 1.5 hrs with an additional 30 mins at the end for Q&A

Learning Outcomes:

This is a series of 3 workshops introducing the participant to the world of virtual reality and the process and considerations of producing content for Virtual Reality.

Primarily relevant for professional creatives (i.e; Film/Theatre/Arts professionals) with varying roles (Production/ Project Managing, Design, Development)
No prior knowledge of immersive storytelling or technologies required
No hardware required.

Immersive Technologies Skillnet Camille Bio

Immersive Technologies Skillnet Cordula Hansen Bio

Immersive Technologies Skillnet Ciara Del Grosso Bio

 Immersive Technologies Skillnet green bar with registration written on it

IMPORTANT: Places are open to Irish based Enterprise, SMEs and sole traders only. Companies and sole traders outside the ROI do not qualify for the Immersive Technologies Skillnet subsidised workshop.

There is a 7 day cancellation policy in place. Fees cannot be refunded if places are cancelled inside of the 7 day period prior to the commencement date (but can be transferred to another participant up to 24hrs in advance of commencement date).

Registration & Payment Deadline: Nov 12th

NOTE: If you would like to pay for more than 1 participant to attend, please ask them to register and select the ‘invoice’ option. You can then contact manager@immersivetechnologiesskillnet.ie with details for invoice.

For further information, please email manager@immersivetechnologiesskillnet.ie

For technical issue with applying on the website please contact admin@immersivetechnologiesskillnet.ie


  • 02.11 VR Storytelling, Design & Creation Tools
    15th November 2021 - 29th November 2021
    7:00 pm - 9:00 pm